GARRISON Docs

Roles & Permissions

Garrison has a full, Discord-style permission system, an @everyone base role, an Administrator bit, enforced role hierarchy, role colors, and per-channel overrides, so a guild's structure maps onto its server exactly.

How roles work

  • Every server has an editable @everyone base role that applies to all members.
  • Members can hold multiple roles; their permissions are the union of all of them.
  • Administrator grants everything (like the owner). The owner always bypasses every check.
  • Roles have colors (shown on names in chat and the roster) and can be hoisted to display members in their own group in the member list.

Role hierarchy

Roles are ranked top-to-bottom, and the order is enforced: not cosmetic. You can only:

  • assign, edit, reorder, or delete roles below your own highest role;
  • kick or ban members who rank below you;
  • grant permissions you actually hold yourself.

This closes the usual privilege-escalation holes, a mid-tier officer can't promote themselves or act on someone above them.

The rank-ladder preset

One click in Server Settings β†’ Roles seeds a complete guild ladder, hoisted, colored, and ranked in the right order:

πŸ‘‘ LeaderAdministrator, full control.
πŸŽ–οΈ Vice LeaderEverything except Administrator.
⭐ OfficerKick, ban, mute, manage messages & events.
βš”οΈ VeteranCreate invites, priority speaking.
πŸ”Ή MemberCreate invites.
πŸ›‘οΈ RecruitBaseline, no extra permissions.

It's a starting point, rename, recolor, and re-permission freely.

Permissions reference

PermissionLets a member…
AdministratorDo everything, bypasses all other checks.
Manage ServerEdit the server name, icon, and settings.
Manage RolesCreate, edit, reorder, and assign roles below their own.
Manage ChannelsCreate, edit, reorder, and delete channels & categories, and set channel overrides.
Manage MessagesDelete others' messages and pin/unpin.
Manage EventsCreate and run scheduled events.
Create InviteGenerate invite links/codes.
Kick / Ban MembersRemove members, or ban them from rejoining.
Mute MembersServer-mute or disconnect members in voice.
Send MessagesPost in a channel (can be overridden per-channel for read-only channels).
Priority SpeakerTransmit in priority channels and use the command net.

Per-channel overrides

Server-wide permissions are the baseline; per-channel overrides tune them for a single channel. For any role or member you set each permission to allow, neutral (inherit), or deny: exactly the Discord model. That gives you read-only announcement channels, per-channel mutes, and channel-specific moderators.

#announcementsViewSendManage Msgs
@everyoneβœ“βœ•-
⭐ Officer-βœ“βœ“
πŸ€– Botsβœ“βœ“-
An override matrix making #announcements read-only for everyone except officers. βœ“ allow Β· - inherit Β· βœ• deny

Channel & category visibility

Separately from send/manage permissions, a channel (or a whole category) can be made visible only to selected roles. New channels added to a restricted category inherit its visibility, so officer spaces stay hidden from the rest of the guild.

Managing members

From Server Settings β†’ Members (and from the member list) you can assign or remove roles, kick, and ban: all within the hierarchy rules above, and all pushed live to everyone. Members can leave a server themselves; the owner can't be kicked or leave their own server. Invites can carry use limits and expiry.